ts Facade pattern ts Facade pattern

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The Facade pattern is a design pattern lets you define a simple unified interface
to a large body of code .

imagine you want to make a car and you want to make it with a engine,
transmission, and wheels.

First you need to make a car class:
class Car {
public makeCar() {
console.log(‘Making a car…’);

// Then you make a facade class that will make the car with an engine, transmission, and wheels and abstract the process from the user
class CarFacade {
constructor(private car: Car) {}

public makeCar() {

private makeEngine() {
console.log(‘Making engine…’);

private makeTransmission() {
console.log(‘Making transmission…’);

private makeWheels() {
console.log(‘Making wheels…’);

// Then you make your car:
const car = new CarFacade(new Car());
The Proxy design pattern is a design pattern lets you provide a surrogate
or placeholder object for another object to control access to it.

For example imagine you want to give students access to a
library but you don’t want them to be able to access the library directly.

First you need to make a library class:
class Library {
public getBooks() {
console.log(‘Getting books…’);

// Then you make a proxy class that will give students access to the library:
class LibraryProxy {
constructor(private library: Library) {}

public getBooks() {

// Then you make your library:
const library = new LibraryProxy(new Library());

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